MX vs. ATV Untamed

MX vs. ATV Untamed is the second installment of the MX vs. ATV series.

Overview
There are several different competition modes to play and multiple vehicle classes to choose from. Some racing modes take place over two motos (plus an optional practice session that precedes them), where finishing at a better position in would give the player more gate choices for the next moto or the actual race. Players can also freely roam racing environments and perform tricks. Unlockable vehicles, parts and customization options are purchased with in-game currency accrued through tricks.

The Wii version of the game takes advantage of the motion controls and versatility of the Wii Remote to offer three different control schemes: one where the Wii Remote is turned sideways as a steering wheel, another that uses the Wii Remote and Nunchuk to perform gesture tricks and a third one that supports the Classic Controller. The PlayStation 3 version also supports motion control by allowing players to use SIXAXIS tilting to steer. All versions support multiplayer, with console versions limiting split-screen multiplayer to 2 players, while prescribing a higher player limit for online contests. The handheld and mobile versions support ad hoc wireless multiplayer, permitting up to four players for at least the former. Due to technical limitations, the mobile version is a side-scrolling racer that focuses only on MX and ATV vehicles.

Development and release
MX vs. ATV Untamed was first announced by THQ in E3 2007. For this next installment, THQ intended to target more platforms to demonstrate how the MX vs. ATV series could play to the strengths of different gaming platforms. The work of bringing the game to multiple platforms was split among multiple developers, with Rainbow Studios handling development of the PS3 and Xbox 360 version, Incinerator Studios producing the Wii and PS2 versions, Tantalus Media taking care of the handheld versions and Finnish mobile company Universomo working on a mobile version.

Untamed was planned for a 2008 release, but almost every version was completed in time for a 2007 holiday release in North America. Incinerator Studios decided to delay the Wii version by a few months to make sure that the motion controls were well implemented. After that version was released in North America the following February, all versions of the game were released in PAL territories the following month. This game would be the first MX vs. ATV game to be released on a Nintendo platform and the last to be available on the PlayStation 2. However, no further installments would be available on a Nintendo console until the 2020 Nintendo Switch port of MX vs. ATV All Out.